Skill · Shadow Hand

Pinch

Thumb and index fingertips meet in a pinch only while the “pinch” pathway is ON.

Runs on the Shadow Hand · Dexterous hand

01 Pathway

How the neurons drive it.

A pathway is one cue: the electrode we pulse, the electrodes we read, and the rule that decides when it is ON. This skill has one.

“pinch”

Pulse electrode
50at 10 Hz
Read electrodes
41 42 49 51 57 58 59
ON at
0.6spikes per electrode per 100 ms

We pulse electrode 50 at 10 Hz. When electrodes 41, 42, 49, 51, 57, 58 and 59 average at least 0.6 spikes per 100 ms, and twice the rate of the rest of the array, “pinch” is ON.

These are the skill file’s starting electrodes, numbered column by column across the 8 × 8 array. Calibration moves each pathway onto electrodes your culture actually answers on and raises its ON threshold above resting noise.

02 Movement

What the Shadow Hand does.

Target pose “pinch”

thumb rotate
0.45 rad
thumb flex
1 rad
thumb hub
0.2 rad
thumb bend
−0.2 rad
thumb tip
0.2 rad
index spread
−0.15 rad
index flex
1.3 rad
index curl
0.9 rad

03 The test

Moves only while cued.

Pulse ‘pinch’ from 1 s to 4 s: thumb and index should pinch only while pulsed.

The test · 6 s · moves only while cued
pinch
pinch: pulsed 1–4 s

It passes when

  1. 01Pinches while pulsed
  2. 02Open before pulses
  3. 03Opens after pulses

04 Proof

Proof it is the neurons.

Validation replays this test three times on the same spontaneous activity. The skill counts only if it passes with stimulation and fails under both controls; if it also passes without the neurons, it is marked invalid.

With stimulationShould pass
No stimulationShould fail
Spikes blockedShould fail

How validation works

05 More skills

Shadow Hand

Train “Pinch” on the Shadow Hand.

Choose a biocomputer, launch, and watch it calibrate, train and validate.